You play as Omori, a comically stoic child as he adventures with his much-more expressive friends: hard-headed Aubrey, enthusiastic Kel and his gentle older brother, Hero. Wholesome hand-drawn art, pretty pixelated visuals and facetious Photoshops all mix together to create the wondrous, dreamlike world you play through. The RPG “OMORI” opens with the following message upon booting up: “This game contains depictions of depression, anxiety, suicide, and may not be suitable for all audiences.” Despite this warning, at first glance the game seems like a cheery, fun-filled romp. It was at this point I found friends with similar backgrounds & interests - video games being a focal point. The end result left me as a primary schooler refusing a solitary bedroom until middle school. Real life was where my numerous childhood fears sprouted: fear of the dark, heights, bugs, open water, the supernatural. In my somewhat lonely childhood - a combination of overprotective immigrant parents, a somewhat childless neighborhood on the edge of town and my cultural disconnection being a Desi student in a school of white kids - I sought these immersions as escapes from a duller and disconnected reality. As a kid, I fell into a variety of deeply engrossing media, but video games would remain the most immersive. It’s a medium I find more engaging than any other - the audiovisual stimulation of videos and music mix with an interactive story, allowing you to insert yourself into a narrative shaped by your actions. Video games have always been an escape for me. If you empathize with any of what has been discussed in this piece, I would urge you to please use whatever resources are available to you to get the help you need. Everything I have discussed is material I’m comfortable publishing because I have extensively unpacked it while getting the professional help I needed in therapy. Likewise, many details of my disorders were withheld for the sake of my privacy. Content Warning: Discussions of anxiety and depressionĪuthor’s Note: Many details of the plot of “OMORI” were withheld for the sake of preserving the impact of its story.
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